//
//  MineGifTableViewController.m
//  GiftNote
//
//  Created by lanou on 15/8/21.
//  Copyright (c) 2015年 GN. All rights reserved.
//

#import "MineGifTableViewController.h"
#import "FMDatabase.h"
#import "HomeBuyDetailModel.h"
#import "MineGifCell.h"
#import "HomeDetailBuyViewController.h"

@interface MineGifTableViewController ()

@property (nonatomic, strong)NSMutableArray *dataSource;
@property (nonatomic, strong)FMDatabase *db;

@end

@implementation MineGifTableViewController

- (NSMutableArray *)dataSource
{
    if (_dataSource == nil) {
        self.dataSource = [NSMutableArray array];
    }
    return _dataSource;
}

- (void)viewDidLoad {
    [super viewDidLoad];
    
    [self searchCollectionData];
    
    [self.tableView registerClass:[MineGifCell class] forCellReuseIdentifier:@"MineGifCell"];
    
    UIView *view = [[UIView alloc]initWithFrame:CGRectZero];
    self.tableView.tableFooterView = view;
    
    
    // Uncomment the following line to preserve selection between presentations.
    // self.clearsSelectionOnViewWillAppear = NO;
    
    // Uncomment the following line to display an Edit button in the navigation bar for this view controller.
    // self.navigationItem.rightBarButtonItem = self.editButtonItem;
}

- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}

#pragma mark - Table view data source

- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
    // Return the number of sections.
    return 1;
}

- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
    // Return the number of rows in the section.
    return self.dataSource.count;
}


- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
    MineGifCell *cell = [tableView dequeueReusableCellWithIdentifier:@"MineGifCell" forIndexPath:indexPath];
    cell.buyModel = self.dataSource[indexPath.row];
 
 
     return cell;
}

- (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath
{
    return 70;
}

- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
    HomeDetailBuyViewController *detailBuyVC = [[HomeDetailBuyViewController alloc]init];
    HomeBuyDetailModel *model = self.dataSource[indexPath.row];
    detailBuyVC.ID = [model.ID stringValue];
    [self.navigationController pushViewController:detailBuyVC animated:YES];
}


#pragma mark - 删除收藏

- (void)setEditing:(BOOL)editing animated:(BOOL)animated
{
    [super setEditing:editing animated:animated];
    [self.tableView setEditing:editing animated:animated];
}

- (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath
{
    return YES;
}

- (NSString *)tableView:(UITableView *)tableView titleForDeleteConfirmationButtonForRowAtIndexPath:(NSIndexPath *)indexPath
{
    return @"删除";
}

- (UITableViewCellEditingStyle)tableView:(UITableView *)tableView editingStyleForRowAtIndexPath:(NSIndexPath *)indexPath
{
    return UITableViewCellEditingStyleDelete;
}

- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath
{
    [self deleteCollectionData:self.dataSource[indexPath.row]];
    [self.dataSource removeObjectAtIndex:indexPath.row];
    [tableView deleteRowsAtIndexPaths:@[indexPath] withRowAnimation:UITableViewRowAnimationRight];
}


#pragma mark - 查取数据库

- (void)searchCollectionData
{
    NSString *path = [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) firstObject]stringByAppendingPathComponent:@"Mine.db"];
    self.db = [FMDatabase databaseWithPath:path];
    
    if (![_db open]) {
        NSLog(@"打开数据库失败");
    }
    
    FMResultSet *rs = [self.db executeQuery:@"SELECT * FROM MineGifList"];
    while ([rs next]) {
        HomeBuyDetailModel *buyModel = [[HomeBuyDetailModel alloc]init];
        buyModel.ID = [NSNumber numberWithInt:[rs intForColumn:@"id"]];
        buyModel.name = [rs stringForColumn:@"Name"];
        buyModel.desp = [rs stringForColumn:@"Desp"];
        buyModel.price = (NSNumber *)[rs stringForColumn:@"Price"];
        
        NSData *data = [rs dataForColumn:@"Image_urls"];
        NSKeyedUnarchiver *unarchiver = [[NSKeyedUnarchiver alloc]initForReadingWithData:data];
        NSArray *array = [unarchiver decodeObjectForKey:@"image_urls"];
        buyModel.image_urls = array;
        
        [self.dataSource addObject:buyModel];
        
    }
    [rs close];
}

- (void)deleteCollectionData:(HomeBuyDetailModel *)buyModel
{
    [_db executeUpdate:@"delete from MineGifList where id = ?",buyModel.ID];
}



/*
// Override to support conditional editing of the table view.
- (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath {
    // Return NO if you do not want the specified item to be editable.
    return YES;
}
*/

/*
// Override to support editing the table view.
- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath {
    if (editingStyle == UITableViewCellEditingStyleDelete) {
        // Delete the row from the data source
        [tableView deleteRowsAtIndexPaths:@[indexPath] withRowAnimation:UITableViewRowAnimationFade];
    } else if (editingStyle == UITableViewCellEditingStyleInsert) {
        // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
    }   
}
*/

/*
// Override to support rearranging the table view.
- (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath {
}
*/

/*
// Override to support conditional rearranging of the table view.
- (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath {
    // Return NO if you do not want the item to be re-orderable.
    return YES;
}
*/

/*
#pragma mark - Navigation

// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
    // Get the new view controller using [segue destinationViewController].
    // Pass the selected object to the new view controller.
}
*/

@end
